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- #STARMADE FACTORY ENHANCER INSTALL#
- #STARMADE FACTORY ENHANCER UPDATE#
- #STARMADE FACTORY ENHANCER CODE#
If no wave is set for a faction, and the AI requests one for it, the old system of 'enemy usable' flags will be used.Īs some of you may have noticed, we are in the midst of working on new texture features. Wave Management can be accessed in the admin tab of the catalog. Upon the game requiring a wave it will use the closest difficulty of a wave with the faction it needs to spawn on. This will be applied to all the spawning AI on the server.Įach wave can be assigned a difficulty (should be between 1 and 10 for now), and even a faction. "/ban (playername) (kick) "Īdmins can now manually manage spawnable waves. The option has been added to the standard ban commands like for example Players will be notified about the time remaining on their ban on attempting to connect to that server.
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Temporary Bans/WhitelistingĪdmins can now issue temporary bans. A lot more features will be added in the future though. The tool now once again works, but is still a little barebone. Restrict ship systems by connected groups per computer (prevents monster salvagers) Restrict ship computers by count per type
#STARMADE FACTORY ENHANCER INSTALL#
There are examples for possible restrictions in /data/config/GameConfigDefault.xml (if you already have an existing GameConfig.xml in your install dir, you have to edit that, as the default is only a template that gets copied if no config exists) It could be a simple network lag, too.Īdmins can now add restrictions to the GameConfig.xml to better control their server and prevent possible abuse/lag.
#STARMADE FACTORY ENHANCER UPDATE#
Be aware that the reason, the “server not responding” message can appear is not only due to objects taking long to update on the server. Lag will also be recorded so you can check on lag-spikes after they happened. You can turn on the monitor in the general options ingame, but you have to be admin to enter the detailed view (F7). This will make it easy to identify any sector where a lot of slowdown is happening. Admin Tools Server Update Lag Monitoring ToolĪ tool to monitor sectors and objects that take very long to update has been added. This should make automated inventory management a lot easier. You can now set an inventory to pull whole categories (same as in a shop). Also, the search will no longer blend out filtered items, but display them one after another. The creative mode inventory has been improved to now copy & paste items to the hotbar instead of moving them. Inventory Management Better creative mode inventory This means if you have a strong enough jump drive, you can still overcome the jump inhibitor. The rate of discharge depends on the amount of modules used on the jump inhibitor. When on, the jump inhibitor will discharge all jump drives in the same or adjacent sectors. This system works exactly like the jump drive with the difference that a player doesn’t have to actively charge it. To combat this situation, but not to nerf long distance traveling, a new system has been introduced: The jump inhibitor. In pvp, the advantage of being able to change multiple one-block jump drives to jump into an enemy sector, fire all weapons, and jump out has been rightfully criticized a lot. If anyone is interested in the techniques used, please leave a comment and I’ll write up a dev blog for it. Depending on turret sizes and count, ships that before had a hard time to get 5fps with active AI now run smoothly with almost no lag due to turrets.Īlso, some advanced algorithms have been implemented to reduce lag on very large turrets, once again making use of special properties in a block game.
#STARMADE FACTORY ENHANCER CODE#
It is also an update for server admins to make their lives a little bit easier.ĭue to optimizations in several parts of the code to reduce the quantity of collision checks and make them faster altogether, as well as some relief in the docking chain updates, approximately 90% of turret lag has been eliminated. This update is meant to clean up some stuff that has been in the queue for a while.